PAPER2UPaperSpriteComponent::SetSprite

Change the PaperSprite used by this instance.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h

Include

#include "PaperSpriteComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
virtual bool SetSprite
(
    class UPaperSprite * NewSprite
)

Remarks

Change the PaperSprite used by this instance.

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