Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h |
Include |
#include "PaperSpriteComponent.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
virtual bool SetSprite
(
class UPaperSprite * NewSprite
)
Change the PaperSprite used by this instance.