Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h |
Include |
#include "PaperTerrainComponent.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
void SetTerrainColor
(
FLinearColor NewColor
)
Set color of the terrain.