PAPER2UPaperTileMap::GetTileCenterInLocalSpace

Returns the center of the specified tile in local space.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMap.h

Include

#include "PaperTileMap.h"

Syntax

FVector GetTileCenterInLocalSpace
(
    float TileX,
    float TileY,
    int32 LayerIndex
) const

Remarks

Returns the center of the specified tile in local space.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss