PAPER2UPaperTileMapComponent::RebuildCollision

Rebuilds collision for the tile map.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h

Include

#include "PaperTileMapComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
void RebuildCollision()

Remarks

Rebuilds collision for the tile map.

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