[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Setup, EditAnywhere, BlueprintReadOnly)
UPaperTileMap * TileMap
The tile map used by this component.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Setup, EditAnywhere, BlueprintReadOnly)
UPaperTileMap * TileMap
The tile map used by this component.