PaperAxisX

The 3D vector that corresponds to the sprite X axis.

Windows
MacOS
Linux

Syntax

PAPER2FVector PaperAxisX

Remarks

NOTE: Experimental: Do not adjust these values, many aspects of the editor or runtime assume PaperX=Right(+X) PaperY=Up(+Z) PaperZ=PaperX cross PaperY=Out(-Y) The ability to adjust these values may be removed entirely in the future, or made to work properly

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