UTileMapBlueprintLibrary::BreakTile

Breaks out the information for a tile.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h

Include

#include "TileMapBlueprintLibrary.h"

Source

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/TileMapBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Sprite, Meta=(AdvancedDisplay=2))
static void BreakTile
(
    FPaperTileInfo Tile,
    int32 & TileIndex,
    UPaperTileSet *& TileSet,
    bool & bFlipH,
    bool & bFlipV,
    bool & bFlipD
)

Remarks

Breaks out the information for a tile.

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