UTileMapBlueprintLibrary::GetTileTransform

Returns the transform for a tile.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h

Include

#include "TileMapBlueprintLibrary.h"

Source

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/TileMapBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Sprite)
static FTransform GetTileTransform
(
    FPaperTileInfo Tile
)

Remarks

Returns the transform for a tile.

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