Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h |
Include |
#include "TileMapBlueprintLibrary.h" |
Source |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/TileMapBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Sprite, Meta=(AdvancedDisplay=2))
static FPaperTileInfo MakeTile
(
int32 TileIndex,
UPaperTileSet * TileSet,
bool bFlipH,
bool bFlipV,
bool bFlipD
)
Creates a tile from the specified information.