PAPER2UPaperImporterSettings::ApplySettingsForTileMapInit

Fills out the tile map with the default settings given the desired material type and lighting mode (which can both be automatic)

Windows
MacOS
Linux

References

Module

Paper2DEditor

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperImporterSettings.h

Include

#include "PaperImporterSettings.h"

Syntax

void ApplySettingsForTileMapInit
(
    UPaperTileMap * TileMap,
    UPaperTileSet * DefaultTileSet,
    ESpriteInitMaterialLightingMode LightingMode,
    ESpriteInitMaterialType MaterialTypeMode,
    bool bCreateEmptyLayer
) const

Remarks

Fills out the tile map with the default settings given the desired material type and lighting mode (which can both be automatic)

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