Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperImporterSettings.h |
Include |
#include "PaperImporterSettings.h" |
bool ShouldPickBestMaterialWhenCreatingTileMaps() const
Should the source texture be scanned when creating new tile maps (from a tile set or via importing) to determine the appropriate material? (if false, the Default Masked Material is always used)