USocialParty::ConnectToReservationBeacon

Create a reservation beacon and connect to the server to get approval for new party members Only relevant while in an active game, not required while pre lobby / game

Windows
MacOS
Linux

References

Module

Party

Header

/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h

Include

#include "Party/SocialParty.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/SocialParty.cpp

Syntax

void ConnectToReservationBeacon()

Remarks

Create a reservation beacon and connect to the server to get approval for new party members Only relevant while in an active game, not required while pre lobby / game

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