Module |
|
Header |
/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h |
Include |
#include "WheeledVehicle.h" |
static FName VehicleMeshComponentName;
Name of the MeshComponent. Use this name if you want to prevent creation of the component (with ObjectInitializer.DoNotCreateDefaultSubobject).