VehicleMovementComponentName

Name of the VehicleMovement.

Windows
MacOS
Linux

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h

Include

#include "WheeledVehicle.h"

Syntax

static FName VehicleMovementComponentName;

Remarks

Name of the VehicleMovement. Use this name if you want to use a different class (with ObjectInitializer.SetDefaultSubobjectClass).

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