| FAnimNode_Base::GatherDebugData()
|
Module |
|
Header |
/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/AnimNode_WheelHandler.h |
Include |
#include "AnimNode_WheelHandler.h" |
Source |
/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/AnimNode_WheelHandler.cpp |
virtual void GatherDebugData
(
FNodeDebugData & DebugData
)
Called to gather on-screen debug data. This is called on the game thread.
Parameter |
Description |
---|---|
DebugData |
Debug data structure used to output any relevant data |