Module |
|
Header |
/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h |
Include |
#include "WheeledVehicleMovementComponent4W.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FVehicleDifferential4WData
Name | Description | ||
---|---|---|---|
|
float |
CentreBias |
Maximum allowed ratio of average front wheel rotation speed and rear wheel rotation speeds (range: 1..inf, works only with LimitedSlip_4W) |
|
TEnumAsByte< EV... |
DifferentialType |
Type of differential |
|
float |
FrontBias |
Maximum allowed ratio of front-left and front-right wheel rotation speeds (range: 1..inf, works only with LimitedSlip_4W, LimitedSlip_FrontDrive) |
|
float |
FrontLeftRightSplit |
Ratio of torque split between front-left and front-right (>0.5 means more to front-left, <0.5 means more to front-right, works only with 4W and LimitedSlip_FrontDrive) |
|
float |
FrontRearSplit |
Ratio of torque split between front and rear (>0.5 means more to front, <0.5 means more to rear, works only with 4W type) |
|
float |
RearBias |
Maximum allowed ratio of rear-left and rear-right wheel rotation speeds (range: 1..inf, works only with LimitedSlip_4W, LimitedSlip_FrontDrive) |
|
float |
RearLeftRightSplit |
Ratio of torque split between rear-left and rear-right (>0.5 means more to rear-left, <0.5 means more to rear-right, works only with 4W and LimitedSlip_RearDrive) |