UVehicleWheel::GetRotationAngle

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References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleWheel.h

Include

#include "VehicleWheel.h"

Source

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleWheel.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Game|Components|WheeledVehicleMovement")
float GetRotationAngle() const

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