UWheeledVehicleMovementComponent::GenerateTireForces

Compute the forces generates from a spinning tire

Windows
MacOS
Linux

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent.h

Include

#include "WheeledVehicleMovementComponent.h"

Source

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent.cpp

Syntax

virtual void GenerateTireForces
(
    class UVehicleWheel * Wheel,
    const FTireShaderInput & Input,
    FTireShaderOutput & Output
)

Remarks

Compute the forces generates from a spinning tire

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