UWheeledVehicleMovementComponent::GetRVOAvoidanceConsiderationRadius

The scaled collider radius to consider for RVO avoidance

Windows
MacOS
Linux

Override Hierarchy

IRVOAvoidanceInterface::GetRVOAvoidanceConsiderationRadius()

UWheeledVehicleMovementComponent::GetRVOAvoidanceConsiderationRadius()

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent.h

Include

#include "WheeledVehicleMovementComponent.h"

Source

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent.cpp

Syntax

virtual float GetRVOAvoidanceConsiderationRadius()

Remarks

The scaled collider radius to consider for RVO avoidance

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