IPicpMPCDI::ApplyBlur

Windows
MacOS
Linux

References

Module

PicpMPCDI

Header

/Engine/Plugins/Runtime/nDisplay/Source/PicpMPCDI/Public/IPicpMPCDI.h

Include

#include "IPicpMPCDI.h"

Syntax

void ApplyBlur
(
    UTextureRenderTarget2D * InOutRenderTarget,
    UTextureRenderTarget2D * TemporaryRenderTarget,
    int KernelRadius,
    float KernelScale,
    EPicpBlurPostProcessShaderType BlurType
)

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