Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/PicpMPCDI/Public/IPicpMPCDI.h |
Include |
#include "IPicpMPCDI.h" |
void ApplyBlur
(
UTextureRenderTarget2D * InOutRenderTarget,
UTextureRenderTarget2D * TemporaryRenderTarget,
int KernelRadius,
float KernelScale,
EPicpBlurPostProcessShaderType BlurType
)