IPicpProjectionBlueprintAPI::EnableTextureRenderTargetMips

Creates a new render target and initializes it to the specified dimensions

Windows
MacOS
Linux

References

Module

PicpProjection

Header

/Engine/Plugins/Runtime/nDisplay/Source/PicpProjection/Public/Blueprints/IPicpProjectionBlueprintAPI.h

Include

#include "Blueprints/IPicpProjectionBlueprintAPI.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Enable mips for Texture Render Target"),
          Category="PICP")
void EnableTextureRenderTargetMips
(
    UTextureRenderTarget2D * Texture
)

Remarks

Creates a new render target and initializes it to the specified dimensions

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