RenderTargetCache

Windows
MacOS
Linux

References

Module

PicpProjection

Header

/Engine/Plugins/Runtime/nDisplay/Source/PicpProjection/Public/StageSettings/PICPStageSettings.h

Include

#include "StageSettings/PICPStageSettings.h"

Syntax

static TMap< FString, UTextureRenderTarget2D * > RenderTargetCache;

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss