UPointCloudComponent::SetIsVisible

Changes the visibility setting

Windows
MacOS
Linux

References

Module

PointCloud

Header

/Engine/Plugins/Experimental/AR/PointCloud/Source/PointCloud/Public/PointCloudComponent.h

Include

#include "PointCloudComponent.h"

Source

/Engine/Plugins/Experimental/AR/PointCloud/Source/PointCloud/Private/PointCloudComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Point Cloud")
void SetIsVisible
(
    bool bNewVisibility
)

Remarks

Changes the visibility setting

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