| IModuleInterface::IsGameModule()
|
Module |
|
Header |
/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModuleBase.h |
Include |
#include "PreLoadMoviePlayerModuleBase.h" |
virtual bool IsGameModule() const
Returns true if this module hosts gameplay code
True for "gameplay modules", or false for engine code modules, plugins, etc.