FProcMeshSection

One section of the procedural mesh. Each material has its own section.

Windows
MacOS
Linux

References

Module

ProceduralMeshComponent

Header

/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h

Include

#include "ProceduralMeshComponent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FProcMeshSection

Remarks

One section of the procedural mesh. Each material has its own section.

Variables

Name Description

Public variable UProperty

bool

 

bEnableCollision

Should we build collision data for triangles in this section

Public variable UProperty

bool

 

bSectionVisible

Should we display this section

Public variable UProperty

TArray< uint32 ...

 

ProcIndexBuffer

Index buffer for this section

Public variable UProperty

TArray< FProcMe...

 

ProcVertexBuffer

Vertex buffer for this section

Public variable UProperty

FBox

 

SectionLocalBox

Local bounding box of section

Constructors

Name Description

Public function

FProcMeshSection()

Functions

Name Description

Public function

void

 

Reset()

Reset this section, clear all mesh info.

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