Module |
|
Header |
/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h |
Include |
#include "ProceduralMeshComponent.h" |
Source |
/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponent.cpp |
void CreateMeshSection
(
int32 SectionIndex,
const TArray< FVector > & Vertices,
const TArray< int32 > & Triangles,
const TArray< FVector > & Normals,
const TArray< FVector2D > & UV0,
const TArray< FVector2D > & UV1,
const TArray< FVector2D > & UV2,
const TArray< FVector2D > & UV3,
const TArray< FColor > & VertexColors,
const TArray< FProcMeshTangent > & Tangents,
bool bCreateCollision
)