CreateMeshSection

Overload list

Windows
MacOS
Linux
Name Description

Public function UFunction BlueprintCallable, Category, Meta

void

 

CreateMeshSection

(
    int32 SectionIndex,
    const TArray< FVector >& Vertices,
    const TArray< int32 >& Triangles,
    const TArray< FVector >& Normals,
    const TArray< FVector2D >& UV0,
    const TArray< FColor >& VertexColo...,
    const TArray< FProcMeshTangent >& ...,
    bool bCreateCollision
)

Create/replace a section for this procedural mesh component.

Public function

void

 

CreateMeshSection

(
    int32 SectionIndex,
    const TArray< FVector >& Vertices,
    const TArray< int32 >& Triangles,
    const TArray< FVector >& Normals,
    const TArray< FVector2D >& UV0,
    const TArray< FVector2D >& UV1,
    const TArray< FVector2D >& UV2,
    const TArray< FVector2D >& UV3,
    const TArray< FColor >& VertexColo...,
    const TArray< FProcMeshTangent >& ...,
    bool bCreateCollision
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss