UpdateMeshSection_LinearColor

Overload list

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Name Description

Public function

void

 

UpdateMeshSection_LinearColor

(
    int32 SectionIndex,
    const TArray< FVector >& Vertices,
    const TArray< FVector >& Normals,
    const TArray< FVector2D >& UV0,
    const TArray< FLinearColor >& Vert...,
    const TArray< FProcMeshTangent >& ...
)

Public function UFunction BlueprintCallable, Category, Meta

void

 

UpdateMeshSection_LinearColor

(
    int32 SectionIndex,
    const TArray< FVector >& Vertices,
    const TArray< FVector >& Normals,
    const TArray< FVector2D >& UV0,
    const TArray< FVector2D >& UV1,
    const TArray< FVector2D >& UV2,
    const TArray< FVector2D >& UV3,
    const TArray< FLinearColor >& Vert...,
    const TArray< FProcMeshTangent >& ...
)

Updates a section of this procedural mesh component.

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