| UObjectBase
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Module |
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Header |
/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconClient.h |
Include |
#include "QosBeaconClient.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, Config=Engine)
class AQosBeaconClient : public AOnlineBeaconClient
A beacon client used for quality timings to a specified session
Name | Description | ||
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bPendingQosRequest |
Is there a Qos request in flight |
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double |
ConnectionStartTime |
Time connection was established |
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DestSessionId |
Session Id of the destination host |
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QosRequestComplete |
Delegate for Qos request responses |
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double |
QosStartTime |
Time the Qos started |
Name | Description | |
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AQosBeaconClient ( |
Name | Description | ||
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ClientQosResponse ( |
Response from the host session after making a Qos request |
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FOnQosReques... |
OnQosRequestComplete() |
Delegate triggered when a response from the Qos beacon has been received |
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SendQosRequest ( |
Initiate a Qos request with a given server |
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ServerQosRequest ( |
Contact the server with a Qos request and begin timing |
Name | Description | ||
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OnConnected() |
A connection has been made and RPC/replication can begin |