Module |
|
Header |
/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h |
Include |
#include "RawInputSettings.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FRawInputDeviceAxisProperties
Name | Description | ||
---|---|---|---|
|
uint8: 1 |
bEnabled |
Whether the axis is enabled. |
|
uint8: 1 |
bGamepadStick |
Whether this is a gamepad stick, which means it should scale from -1 to 1 instead of 0 to 1 |
|
uint8: 1 |
bInverted |
Whether the value of the axis as supplied from the driver should be inverted. |
|
Key |
Which key to emit the values from this axis to. |
|
|
float |
Offset |
The amount to offset the axis value by to get the desired range (note that this offset is applied after the value has been inverted). |
Name | Description | |
---|---|---|
|
FRawInputDeviceAxisProperties() |