FRegisteredDeviceInfo

Windows
MacOS
Linux

References

Module

RawInput

Header

/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputFunctionLibrary.h

Include

#include "RawInputFunctionLibrary.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FRegisteredDeviceInfo

Variables

Name Description

Public variable UProperty Category BlueprintReadOnly

FString

 

DeviceName

Driver supplied device name.

Public variable UProperty Category BlueprintReadOnly

int32

 

Handle

Public variable UProperty Category BlueprintReadOnly

int32

 

ProductID

Integer representation of the product ID (e.g. 0xC262 = 49762)

Public variable UProperty Category BlueprintReadOnly

int32

 

VendorID

Integer representation of the vendor ID (e.g. 0xC262 = 49762)

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