FRemoteSessionImageChannel::SetImageProvider

Set the ImageProvider that will produce the images that will be sent to the client

Windows
MacOS
Linux

References

Module

RemoteSession

Header

/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionImageChannel.h

Include

#include "Channels/RemoteSessionImageChannel.h"

Source

/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionImageChannel.cpp

Syntax

void SetImageProvider
(
    TSharedPtr< IRemoteSessionImageProvider > ImageProvider
)

Remarks

Set the ImageProvider that will produce the images that will be sent to the client

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss