AReplicationGraphDebugActor::ClientCellInfo

Windows
MacOS
Linux

References

Module

ReplicationGraph

Header

/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h

Include

#include "ReplicationGraph.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Client, Reliable)
void ClientCellInfo
(
    FVector CellLocation,
    FVector CellExtent,
    const TArray< AActor * > & Actors
)

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