TActorRepListViewBase

This is a base templated type for the list "Views".

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

ReplicationGraph

Header

/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h

Include

#include "ReplicationGraphTypes.h"

Syntax

template<typename PointerType>
struct TActorRepListViewBase

Remarks

This is a base templated type for the list "Views". This provides basic read only access between the two real views.

Variables

Name Description

Public variable

PointerType

 

RepList

Constructors

Name Description

Public function

TActorRepListViewBase()

Public function

TActorRepListViewBase

(
    const PointerType& In
)

Functions

Name Description

Public function Const

void

 

AppendToTArray

(
    TArray< FActorRepListType >& OutAr...
)

Add contents to TArray.

Public function Const

void

 

AppendToTSet

(
    TSet< FActorRepListType >& OutSet
)

Public function Const

FString

 

BuildDebugString()

Public function Const

bool

 

Contains

(
    const FActorRepListType& Value
)

Public function Const

int32

 

IndexOf

(
    const FActorRepListType& Value
)

Public function Const

bool

 

IsValid()

Public function Const

int32

 

Num()

Public function

void

 

ResetToNull()

Resets the view to null - meaning it is not pointing to any list (as opposed to an empty list of some preallocated size)

Operators

Name Description

Public function Const

const FActor...

 

operator[]

(
    int32 idx
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss