| UReplicationGraph::InitConnectionGraphNodes()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/BasicReplicationGraph.h |
Include |
#include "BasicReplicationGraph.h" |
Source |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/BasicReplicationGraph.cpp |
virtual void InitConnectionGraphNodes
(
UNetReplicationGraphConnection * ConnectionManager
)
Override this function to init/configure graph for a specific connection. Note they do not all have to be unique: connections can share nodes (e.g, 2 nodes for 2 teams)