bRequiresPrepareForReplicationCall

Determines if [PrepareForReplication()](API\Plugins\ReplicationGraph\UReplicationGraphNode\PrepareForReplication) is called.

Windows
MacOS
Linux

Syntax

bool bRequiresPrepareForReplicationCall

Remarks

Determines if PrepareForReplication() is called. This currently must be set in the constructor, not dynamically.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss