UReplicationGraphNode_ConnectionDormancyNode::NotifyRemoveNetworkActor

Called when a networked actor is being destroyed or no longer wants to replicate

Windows
MacOS
Linux

Override Hierarchy

UReplicationGraphNode::NotifyRemoveNetworkActor()

UReplicationGraphNode_ActorList::NotifyRemoveNetworkActor()

UReplicationGraphNode_ConnectionDormancyNode::NotifyRemoveNetworkActor()

References

Module

ReplicationGraph

Header

/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h

Include

#include "ReplicationGraph.h"

Source

/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp

Syntax

virtual bool NotifyRemoveNetworkActor
(
    const FNewReplicatedActorInfo & Actor,
    bool bWarnIfNotFound
)

Remarks

Called when a networked actor is being destroyed or no longer wants to replicate

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