FCompareBasepassShaders

CompareAllShaderVars Comparison automation test the determines which shader variables need extra precision

Windows
MacOS
Linux

Inheritance Hierarchy

FAutomationTestBase

FCompareBasepassShaders

References

Module

RuntimeTests

Header

/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/ShaderComparisonTests.h

Include

#include "ShaderComparisonTests.h"

Syntax

class FCompareBasepassShaders : public FAutomationTestBase

Remarks

CompareAllShaderVars Comparison automation test the determines which shader variables need extra precision

Constructors

Name Description

Public function

FCompareBasepassShaders

(
    const FString& InName
)

Functions

Name Description

Public function Virtual Const

bool

 

IsStressTest()

Overridden from FAutomationTestBase

Name Description

Protected function Virtual Const

FString

 

GetBeautifiedTestName()

Returns the beautified test name

Public function Virtual Const

uint32

 

GetRequiredDeviceNum()

Pure virtual method; returns the number of participants for this test

Public function Virtual Const

uint32

 

GetTestFlags()

Pure virtual method; returns the flags associated with the given automation test

Protected function Virtual Const

void

 

GetTests

(
    TArray< FString >& OutBeautifiedNa...,
    TArray< FString >& OutTestCommands
)

Requests a enumeration of all shader vars to be tested

Public function Virtual Const

int32

 

GetTestSourceFileLine()

Gets the line number where this test was defined.

Public function Virtual Const

FString

 

GetTestSourceFileName()

Gets the filename where this test was defined.

Protected function Virtual

bool

 

RunTest

(
    const FString& Parameters
)

Execute the comparison for the given shader var

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss