FSampleToolsEditorMode::GetToolManager

Windows
MacOS
Linux

References

Module

SampleToolsEditorMode

Header

/Engine/Plugins/Experimental/SampleToolsEditorMode/Source/Public/SampleToolsEditorMode.h

Include

#include "SampleToolsEditorMode.h"

Syntax

virtual UInteractiveToolManager * GetToolManager() const

Returns

active ToolManager

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss