SampleToolsEditorMode

Windows
MacOS
Linux

Classes

Name

Description

Public class

FSampleToolsEditorMode

This class provides an example of how to connect an FEdMode to the InteractiveTools framework.

Public class

FSampleToolsEditorModeModule

Public class

FSampleToolsEditorModeToolkit

This FModeToolkit just creates a basic UI panel that allows various InteractiveTools to be initialized, and a DetailsView used to show properties of the active Tool.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss