UMovieSceneFolderExtensions::GetFolderName

Get the given folder's display name

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneFolderExtensions.h

Include

#include "ExtensionLibraries/MovieSceneFolderExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneFolderExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure,
          Category="Editor Scripting | Sequencer Tools | Folders", Meta=(ScriptMethod))
static FName GetFolderName
(
    UMovieSceneFolder * Folder
)

Remarks

Get the given folder's display name

Returns

The target folder's name

Parameters

Parameter

Description

Folder

The folder to use

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss