UMovieSceneFolderExtensions

Function library containing methods that should be hoisted onto UMovieSceneFolders for scripting

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Inheritance Hierarchy

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneFolderExtensions.h

Include

#include "ExtensionLibraries/MovieSceneFolderExtensions.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMovieSceneFolderExtensions : public UBlueprintFunctionLibrary

Remarks

Function library containing methods that should be hoisted onto UMovieSceneFolders for scripting

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category, Meta

bool

 

AddChildFolder

(
    UMovieSceneFolder* TargetFolde...,
    UMovieSceneFolder* FolderToAdd
)

Add a child folder to the target folder

Public function Static UFunction BlueprintCallable, Category, Meta

bool

 

AddChildMasterTrack

(
    UMovieSceneFolder* Folder,
    UMovieSceneTrack* InMasterTrac...
)

Add a master track to this folder

Public function Static UFunction BlueprintCallable, Category, Meta

bool

 

AddChildObjectBinding

(
    UMovieSceneFolder* Folder,
    FSequencerBindingProxy InObjectBind...
)

Add a guid for an object binding to this folder

Public function Static UFunction BlueprintCallable, BlueprintPure, Category, Meta

TArray< UMov...

 

GetChildFolders

(
    UMovieSceneFolder* Folder
)

Get the child folders of a given folder

Public function Static UFunction BlueprintCallable, BlueprintPure, Category, Meta

TArray< UMov...

 

GetChildMasterTracks

(
    UMovieSceneFolder* Folder
)

Get the master tracks contained by this folder

Public function Static UFunction BlueprintCallable, BlueprintPure, Category, Meta

TArray< FSeq...

 

GetChildObjectBindings

(
    UMovieSceneFolder* Folder
)

Get the object bindings contained by this folder

Public function Static UFunction BlueprintCallable, BlueprintPure, Category, Meta

FColor

 

GetFolderColor

(
    UMovieSceneFolder* Folder
)

Get the display color of the given folder

Public function Static UFunction BlueprintCallable, BlueprintPure, Category, Meta

FName

 

GetFolderName

(
    UMovieSceneFolder* Folder
)

Get the given folder's display name

Public function Static UFunction BlueprintCallable, Category, Meta

bool

 

RemoveChildFolder

(
    UMovieSceneFolder* TargetFolde...,
    UMovieSceneFolder* FolderToRem...
)

Remove a child folder from the given folder

Public function Static UFunction BlueprintCallable, Category, Meta

bool

 

RemoveChildMasterTrack

(
    UMovieSceneFolder* Folder,
    UMovieSceneTrack* InMasterTrac...
)

Remove a master track from the given folder

Public function Static

bool

 

RemoveChildObjectBinding

(
    UMovieSceneFolder* Folder,
    const FSequencerBindingProxy InObje...
)

Remove an object binding from the given folder

Public function Static UFunction BlueprintCallable, Category, Meta

bool

 

SetFolderColor

(
    UMovieSceneFolder* Folder,
    FColor InFolderColor
)

Set the display color of the given folder

Public function Static UFunction BlueprintCallable, Category, Meta

bool

 

SetFolderName

(
    UMovieSceneFolder* Folder,
    FName InFolderName
)

Set the name of the given folder

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