[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Quality")
TArray< FSoundCueTemplateQualitySettings > QualityLevels
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Quality")
TArray< FSoundCueTemplateQualitySettings > QualityLevels