USoundModWave

Playable sound object for wave files that are generated from a Sound Mod

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

SoundMod

Header

/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundModWave.h

Include

#include "SoundModWave.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class USoundModWave : public USoundWaveProcedural

Remarks

Playable sound object for wave files that are generated from a Sound Mod

Variables

Name Description

Public variable UProperty

USoundMod *

 

SoundMod

Public variable

xmp_context

 

xmpContext

Constructors

Name Description

Public function

USoundModWave

(
    const FObjectInitializer& ObjectIn...
)

Overridden from USoundWave

Name Description

Public function Virtual

int32

 

GeneratePCMData

(
    uint8* PCMData,
    const int32 SamplesNeeded
)

This is only used for DTYPE_Procedural audio.

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