Module |
|
Header |
/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h |
Include |
#include "SoundSimple.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSoundVariation
Name | Description | ||
---|---|---|---|
|
PitchRange |
The pitch range to use for this variation. |
|
|
float |
ProbabilityWeight |
The probability weight to use for this variation. |
|
USoundWave *... |
SoundWave |
The sound wave asset to use for this variation. |
|
VolumeRange |
The volume range to use for this variation. |
Name | Description | |
---|---|---|
|
FSoundVariation() |