Module |
|
Header |
/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/TraceWorldFiltering.h |
Include |
#include "TraceWorldFiltering.h" |
static FCriticalSection WorldFilterStatesCritical;
Synchronization object for accessing WorldTypeFilterStates and NetModeFilterStates, required to ensure there is not competing access between Networking and Gamethread