UDataSourceFilter::DoesActorPassFilter_Implementation

Windows
MacOS
Linux

References

Module

SourceFilteringTrace

Header

/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/DataSourceFilter.h

Include

#include "DataSourceFilter.h"

Source

/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/DataSourceFilter.cpp

Syntax

bool DoesActorPassFilter_Implementation
(
    const AActor * InActor
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss