| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/DataSourceFilterSet.h |
Include |
#include "DataSourceFilterSet.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable)
class UDataSourceFilterSet :
public UDataSourceFilter,
public IDataSourceFilterSetInterface
Engine implementation of IDataSourceFilterSetInterface
Name | Description | ||
---|---|---|---|
|
Filters |
End UDataSourceFilter overrides Contained Filter instance |
|
|
Mode |
Current Filter set operation |
Name | Description | ||
---|---|---|---|
|
const TArray... |
GetFilters() |
|
|
SetFilterMode ( |
Name | Description | ||
---|---|---|---|
|
DoesActorPassFilter_Internal ( |
End IDataSourceFilterInterface overrides |
Name | Description | ||
---|---|---|---|
|
GetDisplayText_Internal ( |
||
|
SetEnabled ( |
Begin IDataSourceFilterSetInterface overrides Begin UDataSourceFilter overrides |
Name | Description | ||
---|---|---|---|
|
EFilterSetMo... |
GetFilterSetMode() |
Begin IDataSourceFilterSetInterface overrides |