UEmptySourceFilter

Source filter implementation used to replace filter instance who's [UClass](API\Runtime\CoreUObject\UObject\UClass) is not loaded and or does not exist, primarily used by Filter Preset loading

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

SourceFilteringTrace

Header

/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/EmptySourceFilter.h

Include

#include "EmptySourceFilter.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable, HideDropDown)
class UEmptySourceFilter : public UDataSourceFilter

Remarks

Source filter implementation used to replace filter instance who's UClass is not loaded and or does not exist, primarily used by Filter Preset loading

Variables

Name Description

Public variable UProperty

FString

 

MissingClassName

Overridden from UDataSourceFilter

Name Description

Protected function Virtual Const

bool

 

DoesActorPassFilter_Internal

(
    const AActor* InActor
)

End IDataSourceFilterInterface overrides

Overridden from IDataSourceFilterInterface

Name Description

Protected function Virtual Const

void

 

GetDisplayText_Internal

(
    FText& OutDisplayText
)

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