UReimportSpeedTreeFactory

ReimportSpeedTreeFactory.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

SpeedTreeImporter

Header

/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/ReimportSpeedTreeFactory.h

Include

#include "ReimportSpeedTreeFactory.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(CollapseCategories)
class UReimportSpeedTreeFactory :
    public USpeedTreeImportFactory,
    public FReimportHandler

Remarks

ReimportSpeedTreeFactory.

Constructors

Name Description

Public function

UReimportSpeedTreeFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from FReimportHandler

Name Description

Public function Virtual

bool

 

CanReimport

(
    UObject* Obj,
    TArray< FString >& OutFilenames
)

Check to see if the handler is capable of reimporting the object

Public function Virtual Const

const UObjec...

 

GetFactoryObject()

Returns the UFactory object associated with this reimport handler

Public function Virtual Const

int32

 

GetPriority()

Get the import priority for this handler.

Public function Virtual

EReimportRes...

 

Reimport

(
    UObject* Obj
)

Attempt to reimport the specified object from its source

Public function Virtual

void

 

SetReimportPaths

(
    UObject* Obj,
    const TArray< FString >& NewReimpo...
)

Sets the reimport path(s) for the specified object

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss